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Project settings

Open Edit → Project Settings and scroll to Plugins → NodeCraft.

SettingWhat it does
Active Theme (Kismet)The Blueprint theme in use. Same as picking it from the Blueprint toolbar dropdown, and remembered for this project the same way
Active Theme (Material)The Material editor theme in use. Same as the Material toolbar dropdown
Node Theme Asset (Kismet)The theme asset used for Blueprint graphs. Defaults to NodeCraft’s own DA_KismetNodeTheme
Node Theme Asset (Material)The theme asset used for Material graphs. Defaults to NodeCraft’s own DA_MaterialNodeTheme

Changing either Node Theme Asset needs an editor restart to take effect. See Customizing themes.

SettingWhat it does
Panel Background MaterialA fallback backdrop, used only by themes that don’t set their own. Every built-in theme sets its own, so you can leave this empty
SettingWhat it does
Fluid Sim MaterialThe material that runs the Neon theme’s fluid simulation. Leave it as it is. Clearing it turns the fluid backdrop off

Settings on this page, apart from the two Active Theme fields, are saved in your project’s Config/DefaultEditor.ini, so they’re shared through source control.

The Active Theme fields, and your routing and wire spacing picks, are personal. They’re saved in Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini under [NodeCraft.UserPreferences].