Project settings
Open Edit → Project Settings and scroll to Plugins → NodeCraft.
| Setting | What it does |
|---|---|
| Active Theme (Kismet) | The Blueprint theme in use. Same as picking it from the Blueprint toolbar dropdown, and remembered for this project the same way |
| Active Theme (Material) | The Material editor theme in use. Same as the Material toolbar dropdown |
| Node Theme Asset (Kismet) | The theme asset used for Blueprint graphs. Defaults to NodeCraft’s own DA_KismetNodeTheme |
| Node Theme Asset (Material) | The theme asset used for Material graphs. Defaults to NodeCraft’s own DA_MaterialNodeTheme |
Changing either Node Theme Asset needs an editor restart to take effect. See Customizing themes.
Graph Panel
Section titled “Graph Panel”| Setting | What it does |
|---|---|
| Panel Background Material | A fallback backdrop, used only by themes that don’t set their own. Every built-in theme sets its own, so you can leave this empty |
Fluid Background
Section titled “Fluid Background”| Setting | What it does |
|---|---|
| Fluid Sim Material | The material that runs the Neon theme’s fluid simulation. Leave it as it is. Clearing it turns the fluid backdrop off |
Where these are saved
Section titled “Where these are saved”Settings on this page, apart from the two Active Theme fields, are saved in your project’s Config/DefaultEditor.ini, so they’re shared through source control.
The Active Theme fields, and your routing and wire spacing picks, are personal. They’re saved in Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini under [NodeCraft.UserPreferences].
